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Dino Depot
Forget cryos, come play with your Dinoballs!
Dino Depot is programmed to be very very efficient, and highly configurable with over 145 configurable options! Unlike other mods Dinoball data is never modified after capture. Instead, math is done on release to determine the proper state of the Dino. We also don't use sphere overlap actor searching which is noticeably slower and less efficient than collision overlaps, this means there's never a missed baby! As if it couldn't get better, Dinoballs use actual game physics to determine capture and release locations, Cryopods use clunky traces that just don't feel right.
Future Updates::
Dino Depot is continually evolving, promising to bring even more innovation and functionality to your Ark adventure.
This is a rather complex and highly flexible command that can be used to place an exact dino in the inventory of a target player (even over RCON!). It's recommended to use the Command Builder available here:
The full set of configuration options can be found
Dino Depot offers near-complete configuration control with over 145 configurable options.
Take control of baby aging, imprinting, stat regen rates, passive production, mating cooldowns, admin bypasses, Buffs given on dino release, where creatures can be released, how they get captured, which creatures can be captured, tooltip update frequency, and SO much more!
About Project
Created: February 2nd 2024
Updated: February 2nd 2024
Project ID: 16789
License: All Rights Reserved
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Game Versions:
1.01.03
1.01.03
1.01.03
1.01.03
1.01.03
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Flavors:
WoW Retail
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Categories
Companions
Battle
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Main File
February 2nd 2024
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Recent File
February 2nd 2024
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Members
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