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About:
The mod adds a complete system of repeatable quests, almost like in MMORPGs. Traveling around the world you can encounter new structures with NPCs inside. Talk to them to recieve a procedurally-generated quest.
Use your Quest Journal (Default: J) to read info, or enable Quest Tracking Overlay (Default: K) when you have a quest, to finish it with more comfort
'Optional tasks, by completing which you earn rewards'
Quest types refer to the actions a player will need to perform to complete a quest. There are currently 8 types of working quests in-game:
A quest can be one of two rarities: Common or Rare. Common Quests is what you will be doing most of the time. These have nice rewards and are mostly not difficult to complete. Rare Quests are indicated with purple color, they can be more difficult or dangerous, but the reward for these may be very good. When you start doing quests for NPCs, the first three quests will always be Common. A subsequent quest will have a rarity with a probability that depends on the player's current game progress. In multiplayer, this probability is calculated for the last player who completed a quest for that NPC. Example: You've already visited the End and are now on a quest from an Angler near your house. A friend who has no progress in this world joins your game, but he somehow manages to complete this quest before you. The rarity of the next quest for this Angler will be calculated based on friend's progress, not yours. But what are chances for rarities at different game stages?
Lumberjack's House
'A forest cabin hidden among the trees'
/locate structure realmrpg_quests:lumberjacks
Headless Skeleton
'This Wither Skeleton seem to have lost his head. Literally.'
Piglin Gambler
'Absolutely non-suspicious person, driven solely by the desire to entertain the visitor (well, and earn quite a bit of gold for that)'
You're probably thinking, how should I add my own quests to the game? The following will detail the knowledge required to do so
This ModJam has given me idea to take a break away from all current projects and try my best making a small yet extraordinary mod for my RPG Series as fast as I can. Despite the fact that I could only work roughly half the time of this contest, I tried to push MCreator to its limits and have learned so many new things in modding. I hope that my project even in it's current unfinished state turned out interesting enough to stand on par with the other participants. I can't wait to check out what others have made this month!
About Project
Created: June 28th 2024
Updated: June 28th 2024
Project ID: 45419
License: All Rights Reserved
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Game Versions:
1.01.03
1.01.03
1.01.03
1.01.03
1.01.03
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Flavors:
WoW Retail
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Categories
Companions
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Main File
June 28th 2024
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Recent File
June 28th 2024
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