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Includes farming systems and simple mining systems with several items for farming/mining/harvesting as well as some items/spike traps/weapons that need improving. Also features defense towers that come equipped with beam and projectile types of defense. Props include character attribute props that can quickly boost attack power and defensive agility in short order, while planting systems utilize similar flags which are planted at different quantities to produce mature plants that need nutrients for growth. As for mining systems, they should only be utilized after being integrated with other aspects of a map. Weapons are separated into long-range and melee categories with specific weapons being allowed based on statuses. Long-range weapons feature an aiming assist system and some skills have a cooling time for their firing sequences. More supermodel skills may exist. At present, much of the framework has been completed while most modules still need updating later. This module's non-dinosaur portion focuses on Pawn, and its user interface will likely start small before gradually growing over time; but, this process could take considerable time and patience. Includes planting system, simple mining system, items, simple spike traps and weapons (this version not being the final release!), defense tower (with beam and projectile species etc), etc. Props include character attribute props that can boost attack power and defense agility rapidly, with similar flags needed to plant them effectively in succession; planting requirements differ according to which flags you plant based on maturity; in any given week only certain flags need planting at once. Mining systems should only be employed at later stages in your map design, when required for mining purposes. Weapons distinguish long-range melee according to different states for attacks, which long-range weapons include targeting assistance systems; additionally some skills have a cooling off period and belong more supermodel skills will exist. At present, most frameworks have been completed but modules need updating later on. A part of this module that does not cover dinosaurs yet exists primarily for Pawn, and will feature relatively minimal user interface (UI), although further upgrades might occur over time if necessary.
About Project
Created: February 22nd 2024
Updated: February 22nd 2024
Project ID: 73840
License: All Rights Reserved
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Game Versions:
1.01.03
1.01.03
1.01.03
1.01.03
1.01.03
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Flavors:
WoW Retail
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Categories
Companions
Battle
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Main File
February 22nd 2024
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Recent File
February 22nd 2024
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Members
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