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包括种植系统,简单的采矿系统,一些物品,简单的钉陷阱,和一些武器,这不是最终版本,作者仍在改进!防御塔有光束和射弹种类(等)。道具包括角色属性道具,可以在短时间内提高攻击力和防御敏捷性。种植系统需要依靠类似的旗帜来使用。不同的旗子可以种植的数量不同,植物的成熟需要养分。至于挖矿系统,后期不建议单独在地图中使用。武器区分远程近战根据不同状态指定类型允许攻击,其中远程武器有瞄准辅助系统,武器有些技能有冷却时间当然属于比较超模的技能会存在。目前,大部分框架已经构建完成,但模块数量相对较少,需要后期更新。这个模块中不存在恐龙的部分主要是给玩家Pawn的,UI会比较小,以后可能会逐渐补充,但这是一个缓慢的过程。 Includes planting system, simple mining system, some items, simple spike traps, and some weapons, this is not the final version, the author is still improving! The defense tower has beam and projectile species (etc.). Props include character attribute props, which can increase attack power and defense agility in a short period of time. The planting system needs to rely on similar flags to be used. The number of different flags can be planted varies, and the maturity of plants requires nutrients. As for the mining system, it is not recommended to use it in the map alone in the later stage. Weapons distinguish the long-range melee according to different states of the specified type to allow attacks, which long-range weapons have targeting assistance system, weapons some skills have a cooldown time of course belongs to the more supermodel skills will exist. At present, most of the frameworks have been built, but the number of modules is relatively small and need to be updated later. The part of this module that does not exist about dinosaurs is mainly for the player Pawn, where the UI will be relatively small, and it may be gradually supplemented later, but this is a slow process.
About Project
Created: February 2nd 2024
Updated: February 2nd 2024
Project ID: 27381
License: All Rights Reserved
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Game Versions:
1.01.03
1.01.03
1.01.03
1.01.03
1.01.03
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Flavors:
WoW Retail
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Categories
Companions
Battle
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Main File
February 2nd 2024
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Recent File
February 2nd 2024
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Members
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