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A part pack based around the concept of Electric Solid Propellant - a newly developed technology, where intensity of solid fuel combustion is regulated by electric current.
The pack provides several useful tools for the game and simultaneously gives you an overview of applications of the technology.
To read more about the Electric Solid Propellants, click here.
Version 0.1
Experimental release. Parts have pretty much final looks and behaviors; use custom or customized flame effects; most parts also use bump-maps to make them look more detailed. Still, all of them require thorough gameplay balancing. Thrust, delta-V, fuel amount, EC draw, atmospheric curves, specific impulse, part price, science node, unlock cost, part mass, these are all set by hunch and definitely require fine-tuning. That may make some parts way overpowered, and others - useless.
Landing SRB is now a sturdy, simple landing leg.
Fixed FX on nanoRCS
SRB now takes 3x as much electricity; one 200EC battery is not enough.
Fixed self-destruct text for RCS
Ion engine sucks less, though still sucks.
Subjective opinion: The two RCSes and the SRB already make this mod worth installing. The landing leg is still more of a gimmick, if rather cool-looking (and streamlined!) - I'll get the ion engine balanced eventually; ignore it for now.
About Project
Created: January 24th 2024
Updated: January 24th 2024
Project ID: 62585
License: All Rights Reserved
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Game Versions:
1.01.03
1.01.03
1.01.03
1.01.03
1.01.03
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Flavors:
WoW Retail
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Categories
Companions
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Main File
January 24th 2024
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Recent File
January 24th 2024
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Members
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