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The Biomatic sensor identifies the biome that the ship is in / above, and shows the information in a small text window. Optionally the ship's situation (high / low space, high / low flight, landed, splashed) can be shown as well. Biomes where science has been done can be added to a list, which is used together with a kill warp option to de-warp the ship when entering an un-listed biome. The list of biomes can be per-vessel, or global.
It is integrated with the stock toolbar by default, but can be configured to use blizzy's. (Change 'stock' to 'blizzy' in the config file).
The Biomatic part is found under the science tab. In career or science mode, it is found in the 'Space Exploration' node of the tech tree - this must be researched before Biomatic will work, either as a part or as a Module Manager add-on to command pods.
The Biomatic folder needs to be unzipped and put in your KSPGameData folder:
Any comments and suggestions for improvements are welcome, as are reports of bugs / problems - please let me know what you think.
<hr> Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date
📌 v1.3.2.0 original: 11 Aug 2018 0K updated: 07 Feb 2020 zed'K
About Project
Created: January 4th 2024
Updated: January 4th 2024
Project ID: 51886
License: All Rights Reserved
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Game Versions:
1.01.03
1.01.03
1.01.03
1.01.03
1.01.03
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January 4th 2024
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January 4th 2024
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