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There are two types of standard aviation lights:
Navigation Lights ("Position Lights") are a safety feature on every plane bigger than an ultra-light. They indicate the orientation of the plane so other aircraft know which direction the aircraft is going. For that purpose, the international standard is a red light on the left wingtip, a green one on the right, and a white nav light on the tail.
Example of the correct use in KSP:
But, of course, this is KSP. You can just put them on where it looks cool. :D
Warning Lights (both "Strobe" and "Beacon") are flashing lights to enhance visibility in bad weather and to warn air traffic and ground personnel.
Beacons are typically mounted on the tip of the vertical tail on smaller planes, or in the middle of the fuselage (top and/or bottom) on larger aircraft. They're red, bright and flashing to indicate that parts of the airplane (engines) are moving or the airplane itself is about to move.
Strobes are very bright, white, fast blinking lights which are mounted on the wingtips (next to the red/green navlights) and sometimes on the tail (next to the white navlight) on larger planes. They're so bright that they remain off until the pilot lines up on the runway, so the ground personnel won't be blinded if they stand right next to it.
In addition to the standard navigation and warning light colors, there are amber and blue preset options.
Aviation Lights supports localization. Currently available:
Found a nice craft file on KerbalX but it was made KSP 1.3 and the old lights are not available anymore? Not anymore, we have you covered, Veteran! Aviation Lights /L has full support for legacy crafts made on the Old Days! The legacy aviation lights from Aviation Lights 3.x do not appear in the editor by default on KSP >= 1.4, but are available when running on KSP 1.3.
If you do not wish to include the old parts in your installation, and you do not have any vessels currently using those lights, feel free to delete the AviationLights/Parts/lights
folder - unless you are running KSP 1.3.x .
On the other hand, if you want to use them even on modern KSPs, create a directory on GameData
called AviationLights_LEGACY
(or create a config file with a dummy MM patch defining the symbol AviationLights_LEGACY
in a :FOR
).
Suport for B9 Part Switcher is now activated by default if ModuleB9PartSwitch
is found.
About Project
Created: December 22nd 2023
Updated: December 22nd 2023
Project ID: 2994
License: All Rights Reserved
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Game Versions:
1.01.03
1.01.03
1.01.03
1.01.03
1.01.03
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Main File
December 22nd 2023
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December 22nd 2023
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