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Civilization : Zero State is made heavily based on sc1 diplomacy and civilization maps, attempting to capture what many sc2 versions did not.
This map is currently in beta testing, the large majority of it is done but unit stats are not balanced, there are possibly a few bugs or issues I have overlooked as well, if you play this map please report any suggestions or bug fixes here.
I'm always open to suggestions to make this map look, feel, and play better.
Features:
Planned/Possible:
How to play:
Pick Natives (Determines game length)
Pick Nation (Determines location, and unique units)(All Random requires 1/2 of players to vote for it before all Nations are picked)
After everyone has picked players will start their conquest with a single worker, and 4 hunters, you can choose to build farms, hunt Bears and Pheasants for pelts and Oil, attempt to be the first and build The Pyramids which provides benefits to your Farms, immediately start working on setting up your Population and Government, or start building a military of hunters to capture Outposts.
There are countless ways to play the map, and a few hidden tricks similar to the original ones in Civilization World (Hint: Spine Crawlers), conquer all Nations or create a major alliance!
Known Issues List:
If your issue isn't listed, or even if it is report it in comment or PM so I can try to determine a cause, thanks. Also, willing to consider custom Wonders/Disaster suggestions, if anyone has any good ideas on more of these.
About Project
Created: October 13th 2023
Updated: October 13th 2023
Project ID: 37947
License: All Rights Reserved
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Game Versions:
1.01.03
1.01.03
1.01.03
1.01.03
1.01.03
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Flavors:
WoW Retail
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Categories
Companions
Battle
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Main File
October 13th 2023
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Recent File
October 13th 2023
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Members
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