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This library offers a solution to the Mouse Move Pos X 1599 bug with the use of dialog buttons. The Mouse Moved event does not recognize anything beyond 1599 on the X plane. This is an issue for mappers designing for players who run at resolutions with a higher width than 1599.
Note
This library is dependent on the getResolution library and must know the player's Scale Value.
Changelog
New from v1.00
Simply add the ExtendMouseMove_PlayerMousePosPastX[Player] variable to your Mouse Moved Pos X variable. Example:
Variable - Set MouseUIXPos[(Triggering player)] = (MouseUIXPos[(Triggering player)] + ExtendMouseMove_PlayerMousePosPastX[(Triggering player)])
This library uses dialog buttons with their render priority set from 0 to 320. You need to set any dialog buttons you may have to above 320 or else you will not be able to click on them.
About Project
Created: October 4th 2023
Updated: October 4th 2023
Project ID: 91467
License: All Rights Reserved
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Game Versions:
1.01.03
1.01.03
1.01.03
1.01.03
1.01.03
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Main File
October 4th 2023
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Recent File
October 4th 2023
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