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Quetzalcoatl : a Mesoamerican deity whose name comes from the Nahuatl language and has the meaning of "feathered-serpent".
This map is based off of the idea that wit and skill will overcome any force of numbers. There are many paths to victory in this team-based map. Do you bunker down and tech for a direct assault across the temple? Or do you take a more sly, sneaky approach with smaller forces around the side to break into the enemy's shrine. With two associated temple expansions on the west and east sides of the map you have the choice. And just for kicks, get your enemies to send one unit to the middle sacrificial arena, bring your own warrior, and let there be blood.
Changelog:
7/20/2010
-Released Semi-Final Version.
-Fixed Bugged Minerals and Towers.
6/17/2010
-Added more eye candy to bring out the jungle/mezo theme. (thanks for input DemonicCitrus)
-Added another image to show an example. (at bottom)
6/16/2010
-Added more trees, trying to make the map more "jungle-like".
6/13/2010-Fixed doodads
-fixed pathing issues (thanks for feedback)
6/12/2010
-Released publicly on mapster
-Bases tweak a bit more.
-Tested and tweaked pathing for rushes.
-Adjusted main entrances. (thanks scrdmnttr)
-Fixed debris blocking ramp which allowed units to pass.
-Added minor doodads in key areas for eye candy. (updated main pic of entire map so you may see)
6/10/2010
-Added various doodads and eye candy.
-Map tested numerous times with friends, determined bases needed expanding a bit.
-Mineral placement optimized
About Project
Created: September 27th 2023
Updated: September 27th 2023
Project ID: 33575
License: All Rights Reserved
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Game Versions:
1.01.03
1.01.03
1.01.03
1.01.03
1.01.03
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Flavors:
WoW Retail
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Categories
Companions
Battle
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Main File
September 27th 2023
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Recent File
September 27th 2023
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Members
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