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Object transparency occurs gradually as the player moves closer to the area behind the object.
Objects currently affected are all objects flagged as bigCraftable.
You can adjust the minimum transparency (a decimal between 0 and 1) and maximum distance (integer number of pixels) in the config.json file created after running SDV with this mod installed.
You can set a toggle key in the config file. The default is NumPad 0 (NumLock must be on to use).
You can also set a custom list of exceptions OR allowed objects. Use only one or the other - objects in the exceptions list are skipped and objects not in the allowed list are skipped if the exceptions list is empty.
To make buildings and static trees transparent when you walk behind them, you can use Show Players Behind Map Tiles.
About Project
Created: September 6th 2023
Updated: September 6th 2023
Project ID: 20065
License: All Rights Reserved
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Game Versions:
1.01.03
1.01.03
1.01.03
1.01.03
1.01.03
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Flavors:
WoW Retail
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Categories
Companions
Battle
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Main File
September 6th 2023
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Recent File
September 6th 2023
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Members
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