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Custom Dungeon Floors


By: Erinthe
Addon | img 92




Description

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This mod now lets you customize all floor types in the mines and Skull Cave. Currently it lets you customize the following:
 


  • How often a floor is a monster-infested floor, and what type
    How often a floor is a treasure chest floor
    How many monsters appear on each type of floor
    How many pickupable items appear on each type of floor
    How many gemstones appear on regular floors
    How many stone appear on regular floors
    How often a stone is a purple (gem-dropping) stone
    How often a stone is a mystic stone
    How often a stone is some type of ore
    How often ore is each type of ore
    How many weeds and ice crystals spawn
    How often a stone has a ladder under it (if there is no ladder in the level yet)
    How often a ladder under a stone is a mine shaft instead


Configuration

You customize the dungeons by editing the config.json file in this mod's folder (it will be created automatically the first time you open the game).

Config Explanation:
 


  • EnableMod setting to false turns off the mod.
    EnableFloorTypeChanges setting to false turns off all changes to floor types.
    EnableTileChanges setting to false turns off all changes to tiles (stones, ores, weeds, ladders, shafts).
    PercentChanceMonsterFloor is the chance that a given floor will be any of the three types of monster floor (between 0 and 100)
    PercentChanceMonsterFloor is the chance that a given floor will be any of the three types of monster floor (between 0 and 100)
    SlimeDinoMonsterSplitPercents decides between the three types of monster floors for Skull Cave (should add up to 100)
    SlimeMonsterSplitPercents decides between slime floors or just monster infested floors for the mines (should add up to 100)
    MinFloorsBetweenMonsterFloors sets the minimum number of ordinary floors between each of the monster floors regardless of the other settings
    TreasureChestFloorMultiplier multiplies the chance of a floor being a treasure chest floor by this number
    MinFloorsBetweenTreasureFloors sets the minimum number of ordinary floors between each treasure chest floor regardless of the above multiplier
    MonsterMultiplierOn{TYPE}Floors multiplies the monster spawn chance per tile on {TYPE} floors by this number
    ItemMultiplierOn{TYPE}Floors multiplies the pickupable item spawn chance per tile on {TYPE} floors by this number
    StoneMultiplierOnRegularFloors multiplies the stone spawn chance per tile on regular floors by this number
    GemstoneMultiplierOnRegularFloors multiplies the gemstone spawn chance per tile on regular floors by this number
    PurpleStoneMultiplier multiplies the chance of a stone being a purple (gem-producing) stone by this number
    MysticStoneMultiplier multiplies the chance of a stone being a mystic stone by this number
    ResourceClumpChance sets the boulder or custom resource clump chance
    ChanceForOresMultiplierInMines multiplies the chance of a stone being the level-appropriate type of ore in the mines
    ChanceForOreMultiplier multiplies the chance of a stone being some type of ore by this number (Skull Cave only)
    ChanceForIridiumMultiplier multiplies the chance of ore being iridium by this number (Skull Cave only)
    ChanceForGoldMultiplier multiplies the chance of ore being gold (if not iridium) by this number (Skull Cave only)
    ChanceForIronMultiplier multiplies the chance of ore being iron (if not iridium or gold) by this number (Skull Cave only)
    WeedsChance chance for weeds or crystals spawning in the mines (0.0 to 1.0)
    WeedsMultiplier multiplies the range of how many weeds or ice crystals try to spawn per cluster (without multiplying, the range is 7 to 23).
    ChanceForLadderInStoneMultiplier multiplies the chance of a stone having a ladder or shaft under it by this number (if there hasn't been one yet)
    ChanceLadderIsShaftMultiplier multiplies chance of a ladder being a shaft instead by this number (if there hasn't been one yet)


Chances can now be decimal values, except for the three percent ones.


Other Underground Mods
 


  • Underground Secrets
    Custom Ore Nodes
    Custom Resource Clumps
    Boss Creatures



About Project

Created: September 5th 2023

Updated: September 5th 2023

Project ID: 80703

License: All Rights Reserved

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Game Versions:

1.01.03

1.01.03

1.01.03

1.01.03

1.01.03

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Flavors:

WoW Retail

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Categories

Companions

Battle

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Main File

Erinthe_Custom Dungeon Floors.zip
  • Release
  • September 5th 2023

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    Recent File

    Erinthe_Custom Dungeon Floors.zip
  • Release
  • September 5th 2023

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    Members

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    Erinthe
    Owner

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