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This mod redesigns DWERVE to fit a more futuristic style, reassigning him as a robot made by dwarfs.
As such, DW3RV3 now has access to more later game turrets at the start of the game, such as the Zap Trap, Tesla Tower and Solaris.
Enemies have also been changed to include more thecnological features to them. Nature adapting to thecnology.
Enemies changed were:
- Big Slimes. Which are faster and stronger.
- Beefairies.Which were replaced with a Stormbolt Imp redesign.
- Warboargs. They were changed into killing machines.
All Enemies are about 20% Stronger.
Towers and Traps changed were:
- Tesla Tower - Costs: 2, Can attack up to 8 targets, attacks faster and also deals knockback.
- Zap Tower - Costs: 1, Has been redesigned, has more damage and a larger range.
- Solaris Tower - Costs: 1, Has been completely redesigned. Can shoot up to 3 powerful beams.
DW3RV3 has also received some quality of life changes, such as faster speed and shorter cooldown for the dash.
DW3RV3 also shoots the boomerang like a missile, rather than throwing it.
However, DW3RV3 can only charge up to 5 Power Gems. So you're stuck with 5 gems now. Good luck.
Known bugs:
- Dying in Campaign mode completely resets sprites to their original files. Except for Dwerve.
- When attacking, Solaris does not display the correct resprite.
About Project
Created: August 15th 2023
Updated: August 15th 2023
Project ID: 66797
License: All Rights Reserved
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Game Versions:
1.01.03
1.01.03
1.01.03
1.01.03
1.01.03
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Flavors:
WoW Retail
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Categories
Companions
Battle
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Main File
August 15th 2023
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Recent File
August 15th 2023
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Members
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